I'm Fahad, a game developer and designer working across 2D, 3D, and hyper-casual mobile titles. I handle the full pipeline — design, art, gameplay programming, and store launch — for teams and studios who need a game that actually ships.
My games are live on Google Play, the App Store, and Amazon Appstore, built to meet each platform's technical and store-listing requirements from day one, not bolted on after the fact.
A timeline of the studios and projects that shaped how I build games.
10+ years in the gaming industry, including running my own game development company. I help startups, studios, and businesses take mobile games from concept to launch — game design, hands-on Unity/C# development, UI/UX, prototyping, and publishing support on Google Play, the Apple App Store, and Amazon Appstore.
Ran my own game development studio, managing both the creative and business sides — client work, project delivery, publishing, and product decisions from first concept through live updates.
Worked across 2D art, design, and CG art roles, building a strong foundation in mobile game visual development over several years.
Designed 2D assets and UI for games and apps, growing hands-on experience in interface design and visual polish across multiple titles.
Open to freelance projects, contract work, and full-time roles across mobile, PC, and console game development.